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•Protect Besaid Temple•

•Pest Control at Kilika•

•"No Way, Djose" at Djose Temple•

•Protect Besaid Temple•

  In Besaid Village, head to the middle hut on your right and speak to Lulu. When you exit the hut, you'll have a conversation with Shinra regarding CommSpheres. Next, you'll see a scene between Wakka and Beclem. Beclem wants to burn the temple to destroy the fiends. Wakka does not. Enter the temple and talk to Beclem, then enter the former Cloister of Trials. Follow the path until you see Wakka sitting down on the floor. Talk to him and take the elevator down. Up next is a Boss fight with another of Yuna's old Aeon allies, Valefor. Defeat it and the mission will be complete.


•Pest Control•


  The first thing to do here is to go to Dona's hut. Her hut is at the top of some stairs in the second part of Kilika Port, and has a red curtain over the door. Dona comes up with a plan to get you past the guards at the gate. She will attempt to distract the guards, enabling you to sneak past them. You only get one shot at it, but there is a tutorial allowing you to practice before you attempt it for real.

  Once in Kilika Forest, you'll see that all paths will be blocked by guards. After checking all of the blocked gates, head back to the starting point where Paine will recall a hint that Dona had given. You'll automatically jump straight up in the air and onto some treetops. Head inside the Temple. Inside the Chamber of the Fayth, you'll find Barthello. A brief scene occurs and he will leave. Up ahead is a wall of blue flames. Head toward them to initiate battles with the awaiting enemies known as Daevas. You'll fight many of them in this area, but they are not too difficult to defeat. Eventually you will encounter another one of Yuna's former Aeons, Ifrit. The mission will conclude once you defeat it.


•No Way, Djose•


  More chaos is happening, this time at Djose Temple. Inside the temple, make your way to the Chamber of the Fayth. Take the elevator to the second floor. Ahead of you is an electric field that prevents you from moving forward. In the room you are currently in, there are five pedestals that can be pushed into the walls. You only need to push one of them in, but it is random each game, so take your best guess until you hear the door open in the other room. Fights occur after each of pedestals are pushed in, so be prepared. After deactivating the barrier, head towards the now open area. A boss fight with yet another Aeon, Ixion, ensues. Defeat it to complete the mission.

  Yuna will get knocked into a hole leading into the Farplane. An important event occurs here, and how you proceed through it will help determine what game ending you will get. For more information, refer to the "Multiple Endings" section of this guide.
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Source: Square Enix USA





 



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