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OVERVIEW

  The first title released on a Nintendo platform since Sony's takeover of the series, Crystal Chronicles offered a deviation from the standard graphics and game play of it's time, offering multiplayer options and a single player option with a GBA.


STORYLINE

  Seek the water of life.

  Long ago, miasma swallowed the world. Its very touch was fatal, and it claimed many lives. But we have since discovered a way to hold it at bay.

  Crystals protect us from miasma. Smaller crystals now guard the villages of the world, while greater ones guard the cities. We all live our lives within the embrace of the crystals' blessing.

  The power of the crystals is not limitless, however; it gradually diminishes over time. We must rekindle the crystals' radiance each year by purifying them with myrrh. In turn, they protect us from the miasma for another year.

  But myrrh cannot be found just anywhere. We must seek it in the dark depths of dungeons, across forbidding mountains, and even beyond the sea.

  This task falls to groups of brave young men and women sent off each year by every town the world over. It is their duty to collect myrrh and bring it home. They are known as the crystal caravans.

  This is the tale of one such caravan and its adventures.



 PROLOGUE

 
O, keepers of the crystal,
 Thy memories to the light shall flow,
 Forgotten jewels that lose their glow.

 In time they shall return a new,
 To be gathered like drops of dew.

 Journey forth!

 Seek the water of life.


 

 GAME DETAILS

 Game: Final Fantasy Crystal Chronicles

 Platform: Nintendo Gamecube

 Published by: Square Electronic Arts

 Developed by: Square

 Players: 1

 Medium: 1 Disc

 Genre: Strategy Roleplaying

 Official website: Square Enix Official Site

 Release Dates:

  August 8th, 2003
  February 9th, 2004
  March 11th, 2004


 Box Art:
 
North American Box (Front)
 
Japanese Box (Front)
 



 



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